USC Cinematic Arts

Alex Laurant‘s career spans two decades of entertainment media, including feature films, games, commercials and now immersive holography. As a veteran visual effects art director and concept designer at Industrial Light & Magic he worked on numerous features including Saving Private Ryan, The Mummy and The Day After Tomorrow, and was recognized with a Visual Effects Society award for his effects art direction on Minority Report. Alex worked at Electronic Art's London studio on Harry Potter & the Goblet of Fire and Germany's Crytek studios on the award-winning Crysis. At LucasArts Alex co-directed a new story incubation group. Currently Alex is a Senior Art Director at Microsoft Studios working for the Good Science incubation team where he developes holographic, mixed-reality experiences and products for the new Microsoft HoloLens platform.

Founded in 1975, Microsoft is the worldwide leader in software, services, devices and solutions that help people and businesses realize their full potential. Microsoft Studios is the video game production wing for Microsoft, responsible for the development and publishing of games for the Xbox, Xbox 360, Xbox One, Games for Windows, Steam, Windows Store, and Windows Phone platforms and recently the development of Microsoft HoloLens, the world's first holographic computing platform.