Evan Hirsch founded Engine Co. 4 to provide entertainment clients with strategic creative direction on developing immersive multi-platform user experiences. Some recent clients of Engine Co 4. include PopCap Games, Ubisoft, ngmoco and The Walt Disney Company.
Previously Hirsch was the Creative Director for the launch of Microsoft ‘s Surface and Live Labs incubation unit. Hirsch has held roles in Visual Effects and Feature Animation in London and was Head of Visual Development for Electronic Arts’ Worldwide Studios. Hirsch’s roots are as an Industrial Designer, beginning his career designing consumer products and corporate identities.
Hirsch is Chair of ACM SIGGRAPH’s 2013 and 2014 Business Symposiums, a Visiting Scholar at Carnegie Mellon’s Entertainment Technology Center, and is a member of the British Academy of Film and Television Arts. He holds a BFA in Industrial Design from the Rochester Institute of Technology.